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threshold : 0, // You can set threshold on how close to the edge ad should come before it is loaded. Default is 0 (when it is visible).
forceLoad : false, // Ad is loaded even if not visible. Default is false.
onLoad : false, // Callback function on call ad loading
onComplete : false, // Callback function when load is loaded
timeout : 1500, // Timeout ad load
debug : false, // For debug use : draw colors border depends on load status
xray : false // For debug use : display a complete page view with ad placements
console.log(“error loading lazyload_ad ” + exception);
A new open source project called aims to into the official Swift compiler. The project, still in the earliest stages, would allow developers to use the Swift programming language to build applications that run in web browsers.
The SwiftWasm website includes a , but notes that many features in Swift don’t work on WebAssembly yet. WebAssembly has attributes that present obstacles to Swift, the SwiftWasm developers noted, such as having strict function signature checking.
The creators of SwiftWasm hope to make Swift the “best language for cross-platform development.” Current work would become part of the Swift compiler and available to every Swift user out-of-the-box. Future plans include supporting developer tools to enable Swift developers targeting WebAssembly to be more productive.
Running Swift in the browser has been a goal as far back as 2014, when , Max Desiatov, a maintainer of SwiftWasm and software consultant, said. First there was a push to integrate with Swift. When WebAssembly became available in major browsers, the focus shifted to without Emscripten, Desiatov said.
Desiatov maintains a cross-platform UI framework for Swift called .
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